Sunday, April 12, 2015

Weekly 10

Week 10 almost done...

We started coming to the end of our Casual Game Development ICE's this week.  We did this really neat assignment involving getting a Facebook developer account and hooking our game up as a Facebook app.  Unfortunately, although the idea was cool, very few people got the functionality working.  Most people could not even make their app require a Facebook login, let alone start loading the game.  The professor admitted that this ICE probably needs some tweaking to be helpful, and that he would have liked to go more in depth with the exercise.

My Business and Legal Aspects of FOSS class continued on with making our 3rd Profile on Startup Companies.  We chose Coinbase and you can read all about it in my other blog post!  I chose Coinbase personally because I found bitcoin to be fascinating, but I really did not know much about it at all.  I was also curious how a company based around bitcoin operated.  Again my group got together on a Wednesday evening between classes and just started researching information.

My Production Studio class recovered from our Mid Term problems last week.  What happened was students did not push any changes or work on the project until the very last minute.  Which was a serious problem because we were given about 3 weeks to work on the project.  Ultimately, I ended up sitting in the Innovation Labs literally all day and night to finish the project with some other students.  The demo ended up looking very good, but the professor was pretty disappointed in how we handled the work.  I was also pretty mad that we did not step up to complete this earlier.

Now we are working on splitting up into smaller groups and thinking of what we can add to the scene that is new and further expands the look and feel of the project.  So far we had a few different types of islands that animate based on the beat of the song imported.  The terrain also morphs based on the song, and there are various models that load to populate the scene.  This project was both awesome, and a huge pain.

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